Book description
This official training guide from Adobe will teach readers all
they need to know to create rich interactive experiences with Flash
Catalyst CS5, Adobe's exciting new interaction design tool. Flash
Catalyst CS5 lets designers create real Adobe Flash and Adobe AIR
applications without having to learn ActionScript.
Using step-by-step instructions in projects that progressively
build skills, readers of this Classroom in a Book will learn how to
prepare and import artwork from applications such as Adobe
Photoshop and Fireworks into Catalyst, and then add interactive
functionality in a familiar interface and with tools that are
intuitive to use.
Readers will learn how libraries let them organize and reuse
assets, how to use layers to view and control objects, how to work
with pages and states to create interactive components, how to add
transitions and action sequences, and how to work with video and
sound. Readers will also learn to incorporate Flash files from
other applications and use Flash Builder to extend their projects'
functionality.
The companion CD provides users with all the sample files they need
to complete all the projects.
“The Classroom in a Book series is by far the best training
material on the market. Everything you need to master the software
is included: clear explanations of each lesson, step-by-step
instructions, and the project files for the students.”
—Barbara Binder, Adobe Certified Instructor, Rocky Mountain
Training
Classroom in a Book®, the best-selling series of hands-on
software training workbooks, helps you learn the features of Adobe
software quickly and easily. Classroom in a Book offers what no
other book or training program does—an official training
series from Adobe Systems Incorporated, developed with the support
of Adobe product experts.
Table of contents
- Title Page
- Copyright Page
- What’s on the Disc
- Contents
- Getting Started
- 1. Getting to Know Adobe Flash Catalyst CS5
- 2. Preparing, Importing, and Placing Artwork
- 3. Managing the Library
- 4. Managing Layers
- 5. Working with Pages and States
- 6. Creating Interactive Components
- 7. Creating Transitions and Action Sequences
- 8. Adding and Controlling Video and Sound
- 9. Integrating SWF Content from other Creative Suite Tools
- 10. Designing with Data
- 11. Drawing and Editing Artwork
- 12. Publishing a Project
- 13. Extending Your Project Using Adobe Flash Builder
- Index
- Contributor
- Media
Product information
- Title: Adobe Flash Catalyst CS5 Classroom in a Book
- Author(s):
- Release date: May 2010
- Publisher(s): Adobe Press
- ISBN: 9780321718129
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