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Adobe Flash Professional CC Learn by Video 2014 release

Video Description

This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC. Including more than 6 hours of video tutorials, the course comes complete with lesson files and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud.

Table of Contents

  1. Introducing Flash Professional CC
    1. What Is Adobe Flash Professional? 00:01:51
    2. The History of Flash Professional 00:02:20
    3. What's New in Flash Professional CC for 2014 00:04:37
  2. Project Requirements and Design Elements
    1. Project Plan and Storyboarding 00:01:26
    2. Best Practices 00:02:33
    3. Design Fundamentals 00:01:51
  3. Flash Professional Overview
    1. Welcome Screen 00:01:02
    2. Flash Professional File Types 00:01:47
    3. Application Interface Overview 00:04:26
    4. Workspaces 00:03:38
    5. Creative Cloud Sync 00:04:36
  4. Working in Flash Professional
    1. Creating a New Document 00:02:42
    2. Working with Guides and Rulers 00:03:11
    3. Testing a Project 00:05:51
    4. Ensuring Accessibility 00:02:38
    5. Kuler Panel 00:01:41
  5. Exploring Common Tools
    1. The Selection and Subselection Tools 00:02:32
    2. The Free Transform Tool 00:01:50
    3. Colors and Swatches 00:02:11
    4. The Text Tool 00:04:48
    5. The Line, Shape, and Primitive Tools 00:05:42
    6. The Pencil and Brush Tools 00:06:33
    7. The Paint Bucket and Ink Bottle Tools 00:03:35
    8. The Eraser Tool 00:02:09
  6. Advanced Tooling
    1. PolyStar Tool 00:02:16
    2. Pen and Anchor Point Tools 00:02:02
    3. 3D Rotation and 3D Translation Tools 00:04:19
    4. Gradient Transform Tool 00:02:41
    5. Variable Strokes and the Width Tool 00:02:43
  7. Working with Shape Assets
    1. Merge Mode Vs. Object Drawing Mode 00:03:14
    2. Modifying Shapes 00:02:49
    3. Grouping Assets 00:01:43
    4. Using Break Apart 00:03:21
    5. Trace Bitmap 00:02:19
    6. Align and Arrange 00:03:06
  8. Working with the Timeline
    1. Timeline Overview 00:06:01
    2. Layers and Folders 00:05:59
    3. Frames and Keyframes 00:02:41
    4. Scenes 00:04:33
    5. Guide Layers 00:04:06
    6. Masking 00:02:17
  9. Symbols and the Library
    1. The Flash Library 00:04:25
    2. Graphic Symbols 00:03:30
    3. Button Symbols 00:04:51
    4. MovieClip Symbols 00:05:57
    5. Instances and Filter Effects 00:05:17
    6. Using 9-Slice Scaling 00:04:26
    7. Embedding Fonts 00:03:35
  10. Importing Files
    1. Importing from Photoshop 00:05:17
    2. Importing from Illustrator 00:04:54
    3. Importing Bitmap Images 00:04:44
    4. Importing Audio 00:01:50
    5. Importing Video 00:06:21
    6. Optimizing Content 00:05:42
  11. Animating in Flash Professional
    1. Shape Tweens 00:05:34
    2. Shape Hints 00:03:22
    3. Classic Tweens 00:03:23
    4. Classic Motion Guides 00:02:24
    5. Motion Tweens 00:03:27
    6. Using the Motion Editor 00:03:28
    7. Motion Presets 00:04:13
    8. Onion Skinning 00:04:18
  12. ActionScript Basics
    1. ActionScript and the Actions Panel 00:02:45
    2. Dynamic Text Fields 00:07:28
    3. Mouse Interaction with ActionScript 00:03:26
    4. Simulating Mobile Devices 00:06:14
  13. Working with Canvas, WebGL, and JavaScript
    1. HTML5 Canvas Documents 00:05:53
    2. JavaScript and the Actions Panel 00:02:52
    3. Timeline Navigation with JavaScript 00:05:54
    4. WebGL Documents 00:05:36
  14. Exporting Flash Assets
    1. Exporting Images 00:03:41
    2. Exporting SVG 00:03:04
    3. Exporting Sprite Sheets 00:02:16
    4. Exporting Video 00:04:12
  15. Publishing Content
    1. Publishing for the Flash Player 00:02:10
    2. Publishing for AIR Desktop 00:03:30
    3. Publishing for AIR Mobile 00:04:40
    4. Publishing for HTML5 Canvas 00:04:44
    5. Publishing for WebGL 00:02:58
    6. Generating Projectors 00:03:37