CHAPTER 6
Working with Flash Symbols
When you draw something on the stage and you like it, you may decide you want to store it and reuse a copy of it later, or you may decide you want to use multiple copies of it in your current document. Likewise, once you learn how to create buttons, a very efficient thing to do is create a generic button, store it, and then modify it for different purposes. Finally, one of the most powerful elements you can create in Flash is a movie clip that you store just like any other graphic element. You then just drag it onto the stage when you need it.
All of these things in Flash—graphics, buttons, and movie clips—are called symbols. This chapter shows you how to create symbols, the differences between them, and how ...
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