Chapter 2. Getting Started
In this lesson, you will:
<objective>Create a new project and three main application files
</objective> <objective>Understand the different parts of the Flex Builder workbench: editors, views, and perspectives
</objective> <objective>Code, save, and run application files
</objective> <objective>Use some of the features in Flex Builder 3 that make application development faster and easier, such as code hinting and local history
</objective> <objective>Work in both Source mode and Design mode
</objective> <objective>Use various views, such as the Navigator view, Components view, and Flex Properties view
</objective> </feature><feature><title>Approximate Time</title>This lesson takes ...
Get Adobe Flex 3: Training from the Source now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.