Chapter 7. Creating Components with MXML
In this lesson, you will:
<objective>Understand the need for components and how they can fit into a bigger application architecture scheme
</objective> <objective>Understand the class hierarchy used in Flex
</objective> <objective>Build both visual and nonvisual components
</objective> <objective>Instantiate and use custom components
</objective> <objective>Create properties and methods in custom components
</objective> <objective>Create a pop-up window and learn how to close it
</objective> <objective>Create a value object ActionScript class
</objective> </feature><feature><title>Approximate Time</title>This lesson takes approximately 3 hours to complete.
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