ADOBE FLEX BUILDER 3
Using Adobe Flex Builder 3
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Build basics
MXML and ActionScript 3.0 are compiled languages. Unlike interpreted languages such as JavaScript that can be
immediately executed by their run-time environments, MXML and ActionScript 3.0 must be converted into a
compiled format before they can be executed by Flash Player. This process, along with the generation of related
output files, is called building.
Flex Builder automatically builds your projects whenever a file in your project is changed and saved. While you have
the option of building your applications manually, this should not be necessary; however, understanding the build
process and the output files that are generated will help you to diagnose and repair project configuration problems
that may arise.
Flex projects Source files and embedded assets (such as images) are compiled into a single output format
called SWF, which is a file that can be run directly in the stand-alone Flash Player or in a web browser through
an HTML wrapper file that is also generated by the build. These files are generated into the project’s output folder
(by default, this is named bin but you can name it anything you like).
LiveCycle Data Services ES projects When using LiveCycle Data Services ES you have the option of creating
projects that are compiled on the server. When the MXML application file is first accessed (through a web
browser), it is compiled into a SWF file.
Note: Even though you can configure LiveCycle Data Services ES projects to be compiled on the server, Flex Builder
compiles these projects as you develop your applications so that the compiler can validate code syntax and display
error messages. These projects have no output folder option and Flex Builder does not generate output files.
ActionScript 3.0 projects Like Flex projects, ActionScript 3.0 projects compile source files and embedded
assets into a SWF file.
Flex library projects For library projects, source files are components and related resources. When library
projects are built, a SWC file is generated into the output folder. A SWF file is archived into a SWC file containing
components, resources, and a catalog.xml file that is the manifest of the elements contained within the SWF file.
Automatic builds
In the stand-alone configuration of Flex Builder, your applications are built automatically. In the plug-in configu-
ration, you must select the Build Automatically option. While you have the option to build your applications
manually, as mentioned above, this should not be necessary. Turning off automatic builds also prevents the compiler
from identifying syntax errors and displaying warning and error messages as you enter code. In other words, you will
not get any feedback in the Problems view until the project is compiled; therefore, it is best to set Flex Builder to build
automatically.
Advanced project build options
With the advanced build options, you can control the timing and scope of your builds. For example, you can build a
single project, all projects in the workspace, or create a working set (a collection) of projects to build. All build
commands are accessible from the Project menu, as shown in the following example. For more information, see
“Advanced build options” on page 128.
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