Chapter 5
Artificial Intelligence
From a very young age I was fascinated with computers, despite the fact that we only had two games for our home machine: a game where a donkey ran down the road avoiding cars, and an app that used the PC speaker to crudely simulate a piano.
The title of the first AI application I saw escapes me (I believe it may have been just Animal), but the premise was simple enough. The object of the game was for the computer to guess an animal you were thinking about. It would ask a series of yes/no questions that would narrow down the possible choices (examples would be “does your animal fly?” or “does your animal have four legs?”), and when it was sure, it would tell you what it thought your animal was. The neat thing ...
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