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Advanced ActionScript 3 with Design Patterns by Joey Lott, Danny Patterson

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Chapter . Introduction

As the Flash platform has grown, the size and scope of Flash–based applications has increased. That growth has called for an ever–increasing maturity in ActionScript developers. Flash applications have gained a new stature, and the increasing demand means that more developers must step up to the plate to hone their craft and take steps to evolve their understanding of and relationship with the code they write and the applications they build. Design patterns are a resource to help with just that.

ActionScript itself is really quite simple. It involves memorization of a basic syntax, a good API reference, and a decent IDE. What is challenging is not the ActionScript, but the architecture for an application. The real challenge ...

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