Whenever you perform any action inside ThMAD Artiste, an internal messaging framework sends appropriate messages to a rendering engine working inside ThMAD. While by design the engine will not run without Artiste or Player showing the graphics, the state creation itself can be outsourced to an external script or program.
In this chapter, you will learn how ThMAD can be configured to receive messages from the outside, and you will see how a client can be used to create such messages.
ThMAD and Its Server Socket
You know that both ThMAD Artiste and ThMAD Player can be ...