November 2017
Intermediate to advanced
464 pages
16h 12m
English
“One of the most difficult tasks people can perform, however much others may despise it, is the invention of good games. And it cannot be done by those out of touch with their instinctive values.”
—Carl Jung (Van Der Post 1977)
This book is an unusual guide to game design. In it you will learn deep theory, practice based on game design principles, and tested industry practice. All of these are informed by understanding and applying systems thinking. As you will see, game design and systems thinking complement each other in surprising and informative ways. Combining these together will help you become a better game designer and to see the world in illuminating new ways.
Read now
Unlock full access