Skip to Main Content
Advanced Game Design with HTML5 and JavaScript
book

Advanced Game Design with HTML5 and JavaScript

by Rex van der Spuy
May 2015
Intermediate to advanced content levelIntermediate to advanced
552 pages
14h 38m
English
Apress
Content preview from Advanced Game Design with HTML5 and JavaScript
© Rex van der Spuy 2015
Rex van der SpuyAdvanced Game Design with HTML5 and JavaScript10.1007/978-1-4302-5801-8_6

6. Interactivity

Rex van der Spuy
(1)
Ontario, Canada
 
Welcome to the greatest-hits countdown of the most important pieces of game code you need to know to add interactivity to your sprites. Now that you know how to make sprites move, you’re going to learn all about how to make them interact with the game world they live in.
You’re also going to learn how to create two of the most useful interactive objects for games: clickable buttons and draggable sprites. Everything you need to know about adding rich interactivity to your game world is right here in this chapter.

Keyboard, Mouse, and Touch

The first step to adding keyboard, mouse, or ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Responsive Web Design with HTML5 and CSS - Fourth Edition

Responsive Web Design with HTML5 and CSS - Fourth Edition

Ben Frain

Publisher Resources

ISBN: 9781430258018Supplemental Content