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Advanced Game Design with HTML5 and JavaScript
book

Advanced Game Design with HTML5 and JavaScript

by Rex van der Spuy
May 2015
Intermediate to advanced content levelIntermediate to advanced
552 pages
14h 38m
English
Apress
Content preview from Advanced Game Design with HTML5 and JavaScript
Index
A
Accessor descriptor
addStatePlayer function
advanceFrame
AnalyserNode
Animation and Motion Graphics
ArrayBuffer
assets object
forEach method
imageExtensions array
JSON file
JSON texture atlas
loadFont method
@font-face rule
<head> section
loadHandler
puzzler.otf
script tag
source path
loadHandler
loadImage function
load method
setup function
split method
Asynchronous file loading
Axis-aligned bounding boxes
B
Back tick characters
Bezier curves
Binding
Blitting
Block scope
Bloxyee game
Bloxyee code
progressBar
library/display module
load function
loading
bounceOffSurface function
Bouncing circles
C
Callback function
Canvas Drawing API
blend modes
circles and arcs
classes
compositing effects
configuration object
context
curved lines
destructuring
drawImage method
drawing lines
complex shapes ...
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Publisher Resources

ISBN: 9781430258018Supplemental Content