Chapter 8. Harnessing the Power of Math Utilities

Math utilities refine outputs and emulate complex mathematics. Switch utilities let you create numerous texture variations with a single material. With Array Mapper and Particle Sampler utilities, you can control a particle's material and movement on a per-particle basis. You can also create unique effects with Stencil and Optical FX utilities.

Chapter Contents

  • Practical applications of each math utility

  • A general approach to using per-particles attributes

  • The functionality of the Array Mapper and Particle Sampler utilities

  • Uses for Stencil and Optical FX utilities

  • The purpose of Unit Conversion and other scene nodes

Math Utilities

The values provided by various attributes in Maya are often unusable in ...

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