Chapter 8. Harnessing the Power of Math Utilities
Math utilities refine outputs and emulate complex mathematics. Switch utilities let you create numerous texture variations with a single material. With Array Mapper and Particle Sampler utilities, you can control a particle's material and movement on a per-particle basis. You can also create unique effects with Stencil and Optical FX utilities.
Chapter Contents
Practical applications of each math utility
A general approach to using per-particles attributes
The functionality of the Array Mapper and Particle Sampler utilities
Uses for Stencil and Optical FX utilities
The purpose of Unit Conversion and other scene nodes
Math Utilities
The values provided by various attributes in Maya are often unusable in ...
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