Welcome to the conclusion of this text! If you’re reading this, then I’ll assume you completed an in-depth review of a full, fairly complex, Unity racing game. That’s nothing to shrug off. It’s a serious challenge to review that much material and build your own addition to the game, a little demonstration racetrack. You overcame that challenge and I commend you. Let’s take a moment to review some of the things we’ve managed to accomplish together over the course of this text.
Accomplishments
We’ve managed to cover a lot ...