© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
V. G. BruscaAdvanced Unity Game Developmenthttps://doi.org/10.1007/978-1-4842-7851-2_6

6. Helper Classes

Victor G Brusca1  
(1)
Edison, NJ, USA
 

In this chapter, we’re going to be reviewing the various helper classes that support different features of the Hover Racers game. Helper classes are, generally speaking, smaller classes that are used to assist in certain game-related processes. In general, the chapter should be less intense than the previous chapter with most classes being simple and direct. In some cases, and I’ll try to make note of it ahead of time, we’ll abandon our class review template in exchange for a shorter, more direct process. The first ...

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