Moving Forward in Motion Design
Previous chapters explored composition and layout, visual hierarchy, typography, logo design, animation principles applied to user interfaces and interactive designs, 3D media integration, and compositing with live-action. This last chapter offers some tips and best practices to continue your journey into motion design.
At the completion of this chapter, you will be able to:
■ Create a visual presentation to pitch to a client
■ Define an efficient naming convention for your motion project files
■ Render projects using Adobe Media Encoder
■ Access additional online video tutorials
Pre-production: The Pitch
As previously discussed in Chapter 2, designers must pre-visualize their ideas through sketches, ...
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