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Moving Forward in Motion Design

Previous chapters explored composition and layout, visual hierarchy, typography, logo design, animation principles applied to user interfaces and interactive designs, 3D media integration, and compositing with live-action. This last chapter offers some tips and best practices to continue your journey into motion design.

At the completion of this chapter, you will be able to:

    Create a visual presentation to pitch to a client

    Define an efficient naming convention for your motion project files

    Render projects using Adobe Media Encoder

    Access additional online video tutorials

Pre-production: The Pitch

As previously discussed in Chapter 2, designers must pre-visualize their ideas through sketches, ...

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