CHAPTER 9

Design and Deliver in Iterations

In This Chapter

• Why should you break a project into iterations?

• What is a minimum viable product?

• How do you iterate and gather feedback before project completion?

Several years ago, my team and I were engaged to develop a mentoring program for a manufacturer of automotive and industrial components on what we code named Project Buddy. Engineers were the lifeblood of this innovative and successful company and the labor market for talented engineers was tight. HR identified a retention problem: Many young engineers would leave the company just after their one-year anniversary; but those that did not leave would often stay on for a decade or more. Their goal was to create a mentoring program to ...

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