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Agile Game Development: Build, Play, Repeat, 2nd Edition
book

Agile Game Development: Build, Play, Repeat, 2nd Edition

by Clinton Keith
July 2020
Intermediate to advanced
576 pages
13h 48m
English
Addison-Wesley Professional
Content preview from Agile Game Development: Build, Play, Repeat, 2nd Edition

Chapter 15

Agile QA and Production

Part of the role definition for quality assurance and production is the ability to communicate with all disciplines. Because fostering a common language across all disciplines is a principle for Agile game teams, quality assurance (QA) and production have an advantage when Agile is adopted.

At the same time, Agile practices change the role of QA and production the most. Fortunately, the change is for the better. This chapter addresses those changes and how the QA and production roles fit into Agile teams and organizations.

Agile QA

When my sons were in grammar school, I was invited to parent career day. It was always fun. To the class, “video game developer” was the coolest career imaginable. I could be standing ...

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Publisher Resources

ISBN: 9780136204831