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Agile Game Development: Build, Play, Repeat, 2nd Edition
book

Agile Game Development: Build, Play, Repeat, 2nd Edition

by Clinton Keith
July 2020
Intermediate to advanced
576 pages
13h 48m
English
Addison-Wesley Professional
Content preview from Agile Game Development: Build, Play, Repeat, 2nd Edition

Chapter 18

Team Transformations

Although Agile practices are simple and easy to learn, its adoption challenges organizations, processes, and cultures. It can take years to overcome those challenges. Although each studio and team has its own pace of adoption and challenges, there are enough common ones to establish a rough road map.

The Solutions in This Chapter

This chapter reviews some of the team challenges presented by a move to Agile and discusses some strategies for helping organizations and teams adapt. These strategies apply to all Agile teams regardless of whether they are using Scrum or Kanban.

The Three Stages of Team Transformation

In the movie The Karate Kid, a boy wants to learn karate from an old master. The master agrees but ...

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Publisher Resources

ISBN: 9780136204831