Attribute – An aspect of a node. For example, rotation values, translation values, and scale values are all attributes of a node.
Bake – A term used to describe the process of making a change permanent, such as deleting history bakes changes to the geometry.
Biped – Characters that walk around like a human, stand upright, and walk on two feet.
Blendshape – A deformer that changes the shape of one piece of geometry to look like the shape of another.
Character analysis – The answers to questions that round out a character and define their appearance, background, and emotional makeup.
Character sheet – A series of drawings of your character from different views, such as front, side (profile), top, back, and ¾.
Child – Something in the Maya ...