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An Essential Introduction to Maya Character Rigging with DVD by Cheryl Cabrera

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Glossary

Attribute – An aspect of a node. For example, rotation values, translation values, and scale values are all attributes of a node.

Bake – A term used to describe the process of making a change permanent, such as deleting history bakes changes to the geometry.

Biped – Characters that walk around like a human, stand upright, and walk on two feet.

Blendshape – A deformer that changes the shape of one piece of geometry to look like the shape of another.

Character analysis – The answers to questions that round out a character and define their appearance, background, and emotional makeup.

Character sheet – A series of drawings of your character from different views, such as front, side (profile), top, back, and ¾.

Child – Something in the Maya ...

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