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Analog In, Digital Out: Brendan Dawes on Interaction Design by Brendan Dawes

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25. Rock ’n’ Roll

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Probably the first video game I ever played was the classic Defender, made by Williams Electronics back in the ’80s. The game scared a lot of people because of the complexity of its controls—there were loads of buttons together with a vertical joystick—and to play the game well, you had to master all of them. But once you did, it was very rewarding.

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Watch anybody play a video game. It’s not just their heads and hands that control the interaction; their entire bodies are immersed in the experience.

Essentially the game was a sideways-scrolling ...

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