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Andrew Rollings and Ernest Adams on Game Design
book

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings, Ernest Adams
May 2003
Beginner
648 pages
16h 39m
English
New Riders
Content preview from Andrew Rollings and Ernest Adams on Game Design

The Anatomy of Game Design

Game design cannot be reduced to a set of discrete instructions and processes. There is no formula that you can follow and produce a perfect game design, ready for your programming team to code into existence. However, you can take advantage of a set of common principles that apply to all successful games, and doing so can save you a fair amount of grunt work. Designing a successful game is not just random chance—although so many other factors besides design influence a game's success that it sometimes seems that way.

The Importance of Game Design

Game design (at least for the computer and console) is a very young field, and there is still much to be discovered. The movie industry and even the advertising industry know ...

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Publisher Resources

ISBN: 1592730019Purchase book