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Andrew Rollings and Ernest Adams on Game Design
book

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings, Ernest Adams
May 2003
Beginner
648 pages
16h 39m
English
New Riders
Content preview from Andrew Rollings and Ernest Adams on Game Design

The Story Vehicle

The most common format for a story is the three-act structure. This is by no means the only structure, but it seems to be the most common structure. For example, some of Shakespeare's plays use different structures, such as five- and seven-act ones. However, most modern stories conform to the more common three-act structure, and that's what we'll concentrate on here.

The hero's journey is often used in a circular story form split into three acts. This does not mean that all stories return exactly to their starting point and circumstances. Often the manifestation of the circular form means that the hero's special world becomes his new ordinary world. How the hero's journey is related to the circular form is shown in Figure 4.9 ...

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Publisher Resources

ISBN: 1592730019Purchase book