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Andrew Rollings and Ernest Adams on Game Design
book

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings, Ernest Adams
May 2003
Beginner
648 pages
16h 39m
English
New Riders
Content preview from Andrew Rollings and Ernest Adams on Game Design

Chapter 12. Sports Games

Sports games set an unusual challenge for the game designer. Unlike most other games, which take place in a world the player knows little about, sports games emulate a world the player knows a lot about: sporting events as they are in real life. No one has ever really led an army of elves into combat, and only a small number of people know how it feels to fly an F-16 fighter jet, but a great many people know what professional football looks like and how the game is played. Sports games belong to a small number of genres that permit a direct comparison with the real world.

Not all sports games are ultrarealistic, of course. Some, such as Electronic Arts' old Genesis game Mutant League Football, are fantasy games, even ...

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Publisher Resources

ISBN: 1592730019Purchase book