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Andrew Rollings and Ernest Adams on Game Design
book

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings, Ernest Adams
May 2003
Beginner
648 pages
16h 39m
English
New Riders
Content preview from Andrew Rollings and Ernest Adams on Game Design

Disadvantages of Online Games

Playing games over a network, especially the Internet, creates technical challenges that single-player or local multi-player games don't face. Playing with anonymous strangers can cause social friction, and if you provide an online game, you might have a serious legal obligation to make sure people don't use it to abuse children.

Technical Issues

Because this is a book about design, we won't go into the technical issues in detail, much less try to provide solutions for them. However, we think it's worth listing a few just to let you know what you're up against.

Murphy's Law: Servers crash and don't restart only when you go out of town.

Communication Models

Your programming team will need to choose a communication ...

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Publisher Resources

ISBN: 1592730019Purchase book