Chapter     4

Introduction to XML: Defining an Android App, Its Design, and Constants

In this chapter, we will take a look at how the XML markup language allows application developers, and more importantly, application designers, to define their Android application’s user interface (UI) designs, styling, themes, constants, permissions, icons, activities, services, and how they function within the Google Play e-storefront, all without having any knowledge of Java programming. Of course, I am going to teach you Java programming in this book, starting with the next chapter, but you could hire people to do just design and all they would have to know is how to use the XML language we are going to learn about during this chapter. It is important to ...

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