Skip to Content
Android Design Patterns: Interaction Design Solutions for Developers
book

Android Design Patterns: Interaction Design Solutions for Developers

by Greg Nudelman
March 2013
Beginner to intermediate
456 pages
11h 25m
English
Wiley
Content preview from Android Design Patterns: Interaction Design Solutions for Developers

Chapter 2

What Makes Android Different

For many years since its release, the Android OS has been behaving like a teenager in the grip of raging hormones. Growth has been nothing short of explosive, and the changes have been sweeping and profound. With the release of Ice Cream Sandwich, the user interface (UI) standards and design elements have changed dramatically, and the platform has matured and stabilized somewhat. Nevertheless the OS has retained its rebellious hacker DNA with unique features that are authentically Android.

Welcome to Flatland

The first thing you might notice when comparing the Android OS apps with Apple iOS is that the world of Android apps is flat. Flat are the buttons. Flat are the content areas. And flat are all the toolbars and controls. Just like the Flatland people from Rudy Rucker’s story, “Message Found in a Copy of Flatland,” Android does not “see” anything outside two dimensions. Nor does it pretend to be anything other than a pure digital artifact: a thing imagined and created, not real in any physical sense. It’s a piece of software that runs the hardware, not the other way around. And that, as far as I am concerned, is a very good thing. Why? Because dispensing with the need to make things “real” and “pretty” allows the content to shine and sets a stage for the authentic minimalist digital experience for your customers. In many ways, Android 4.0 uses a flat digital visual scheme similar to that used in Windows Modern UI, another mobile operating ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Practical UI Patterns for Design Systems: Fast-Track Interaction Design for a Seamless User Experience

Practical UI Patterns for Design Systems: Fast-Track Interaction Design for a Seamless User Experience

Diana MacDonald
How to Build Android Apps with Kotlin - Second Edition

How to Build Android Apps with Kotlin - Second Edition

Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal

Publisher Resources

ISBN: 9781118417553Purchase book