Building and installing our game

Soon, we will actually see our menu in action. But before we do that, we need to find out how to use the Android emulators and how to build our game. Then we will put these together and put our game into an emulator or real device to see it as our players would.

Emulators and devices

Now we have the first part of our game ready to run. We need to test it to check for any errors, crashes, or anything else unintended. It is also important to ensure that it looks good and runs correctly on the device types/sizes and that you want to target.


We will not go into any details about handling different device types. All our games are fullscreen and we will later lock the orientation and dynamically calculate aspects such ...

Get Android Game Programming: A Developer’s Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.