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Android Game Programming: A Developer’s Guide
book

Android Game Programming: A Developer’s Guide

by John Horton, Raul Portales
September 2016
Beginner to intermediate
1089 pages
23h 8m
English
Packt Publishing
Content preview from Android Game Programming: A Developer’s Guide

The project – YASS (Yet Another Space Shooter)

Along the book, we will be building a game as a demo of the concepts we will be studying in each chapter. The game is going to be a classic Space Shooter arcade game. We'll call it YASS—Yet Another Space Shooter.

This means some decisions will be taken for this particular type of game, but other options will also be commented since the book is meant for generic video game development.

Activities and Fragments

We are going to create a project with a single Activity and we will add fragments when necessary.

In the versions prior to Android 5.0 Lollipop, the transitions between activities could be modified, but only in a very limited way. The user can even disable them in a setting. All in all, this will ...

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Publisher Resources

ISBN: 9781787128583