7. Cannon Game App
Objectives
In this chapter you’ll:
• Create a simple game app that’s easy to code and fun to play.
• Create a custom SurfaceView
subclass and use it to display the game’s graphics from a separate thread of execution.
• Draw graphics using Paint
s and a Canvas
.
• Play sounds in respone to various game events.
• Manually perform frame-by-frame animations using a game loop that accounts for varying frame rates across devices.
• Override Activity
’s onTouchEvent
to process touch events when the user touches the screen or drags a finger on the screen.
• Use a GestureDetector
to recognize more sophisticated user touch motions, such as double taps.
• Perform simple collision detection.
• Add sound to your app using a SoundPool
and the ...
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