March 2013
Intermediate to advanced
346 pages
8h 4m
English
In this chapter we will cover the following recipes:
Open Graphics Library (OpenGL) is a cross-platform industry standard API for producing 2D and 3D graphics. It specifies a language-independent software interface for graphics hardware or software graphics engines. OpenGL ES is a flavor of OpenGL for embedded devices. It consists of a subset of OpenGL specifications and some additional extensions that are specific to OpenGL ES .
OpenGL ...
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