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Android Studio Game Development: Concepts and Design
book

Android Studio Game Development: Concepts and Design

by J. F. DiMarzio
November 2015
Beginner to intermediate
108 pages
1h 49m
English
Apress
Content preview from Android Studio Game Development: Concepts and Design

Chapter    4

GitHub as your VCS

In this chapter you set up a versioning control system (VCS) within Android Studio. This will be the last setup step before approaching the game design concepts.

So what is a versioning control system? At its most base level, a VCS is a repository for storing different versions, or saves, of your code changes. When you work on, for example, a Word document on your computer any changes that you make to that document copy over any previous versions of the document that you had on your system; leaving you with only the most recent set of changes. In software development this is a less than desirable outcome. Many times, you may get days into a change before you realize that there is a better way to do something based ...

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