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Android Studio Game Development: Concepts and Design
book

Android Studio Game Development: Concepts and Design

by J. F. DiMarzio
November 2015
Beginner to intermediate
108 pages
1h 49m
English
Apress
Content preview from Android Studio Game Development: Concepts and Design

Chapter    7

Loading Images and Spritesheets

Android games would not be nearly as interesting without images. We all can remember iconic video game images such as Mario, Steve from Minecraft, and Master Chief. In this chapter, you’ll load an image into your game and map it as a texture onto the polygon that you created in the preceding chapter.

The image that you are working with is a star field, illustrated in Figure 7-1.

9781484217177_Fig07-01.jpg
Figure 7-1. The star field image

Adding the Image to Your Project

Before you can use the image, you need to add it to your project. There are two things that you must confirm when adding an image to your project.

First, the ...

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