Skip to Content
Android User Interface Design: Implementing Material Design for Developers, Second Edition
book

Android User Interface Design: Implementing Material Design for Developers, Second Edition

by Ian G. Clifton
November 2015
Intermediate to advanced
448 pages
15h 6m
English
Addison-Wesley Professional
Content preview from Android User Interface Design: Implementing Material Design for Developers, Second Edition

Chapter 4. Adding App Graphics and Resources

As the final chapter of the first part of this book, this chapter teaches you how the resource system works in Android, including the use of graphics. One of the considerations when developing for Android is that there are so many different devices out there. You have to consider displays of various densities, screens of all sizes, whether a device has a hardware keyboard, what orientation it is held in, and even what language should be displayed. Fortunately, Android’s resource system makes all this easy.

Introduction to Resources in Android

A solid understanding of Android’s resource system is not only essential to developing good apps, it’s vital to saving your sanity. If you had to programmatically ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

UI Design for iOS App Development: Using SwiftUI

UI Design for iOS App Development: Using SwiftUI

Bear Cahill
Smashing Android UI

Smashing Android UI

Juhani Lehtimaki

Publisher Resources

ISBN: 9780134191942Purchase book