In this chapter you’ll:
• Create a simple game app that’s easy to code and fun to play.
• Create a custom
SurfaceView subclass and use it to display the game’s graphics from a separate thread of execution.
• Draw graphics using
Paints and a
onTouchEvent to process touch events when the user touches the screen or drags a finger on the screen.
• Use a
GestureDetector to recognize more sophisticated user touch motions, such as double taps.
• Perform simple collision ...