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Android™ for Programmers: An App-Driven Approach, Second Edition by Harvey Deitel, Paul Deitel, Abbey Deitel

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6. Cannon Game App

Listening for Touches, Manual Frame-By-Frame Animation, Graphics, Sound, Threading, SurfaceView and SurfaceHolder

Image

Objectives

In this chapter you’ll:

Image Create a simple game app that’s easy to code and fun to play.

Image Create a custom SurfaceView subclass for displaying the game’s graphics from a separate thread of execution.

Image Draw graphics ...

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