7. Doodlz App
Two-Dimensional Graphics, Canvas
, Bitmap
, Accelerometer, SensorManager
, Multitouch Events, MediaStore
, Printing, Immersive Mode
Objectives
In this chapter you’ll:
Detect when the user touches the screen, moves a finger across the screen and removes a finger from the screen.
Process multiple touches so the user can draw with multiple fingers at once.
Use a SensorManager
and the accelerometer to detect motion events.
Use a Paint
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