In Android Wireless Application Development Volume I: Android Essentials, we talked about layouts and the various
View classes available in Android to make screen design simple and efficient. Now we must think at a slightly lower level and talk about drawing objects on the screen. This chapter talks about the two dimensional drawing features built into the Android platform, including creating custom
View classes and working with
Paint to draw shapes and text. You also learn about the hardware acceleration features of the Android platform and how to use them.
With Android, we can display images such as PNG and JPG graphics, as well as text and primitive shapes to ...