Placing Your Characters
With a camera in place, you can move your characters into frame. Of course, without the ability to pose them, you won’t be able to match your storyboards exactly, but you will at least be able to tell if the general positioning will work. Select and transform your characters until they work with the framing presented in your storyboards. Because you will potentially be changing these with each different camera angle, you should set rotation and location keyframes for the characters.
Automatic KeyframingIn this chapter you are beginning to add animation to your files, albeit in a primitive fashion. While you could use the I key method each and every time you want to insert a keyframe, there is an easier way. Located ... |
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