Putting All of the Renders Together
At this point in the project, you should have a /renders/ directory full of individual shot directories, which in turn are full of rendered frames. In The Beast, the renders directory contained 19 GB of OpenEXR files. Figure 16.1 shows the rough cut of the animation with preliminary animation clips in place, being replaced by final OpenEXR Image Sequence strips. Because you already have a working Sequence editor file for the evolving animation, putting these renders into place for the final animation should be fairly easy.
Figure 16.1. Some clips replaced by the final renders
It should ...
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