In this chapter we’ll move into developing a more up-to-the-minute kind of application. We’ll work with Swift and the Apple Watch to create a very simple game of flipping a coin. I’ve actually used this on occasion, out in the world, to choose a path when I’m confronted with a couple of different, seemingly equal choices. I often wonder why I make so many wrong decisions.
Problem
We want to get started in Swift, but make it a fun experience.
Solution
We’ll build a simple, easy-to-implement app for the Apple Watch.
Let’s Work Through the Project
This time, we will take a different ...