Use the Tile Map Editor
In the Scene Graph, right-click the Grass Tile Map and select the Edit Tile Map from the context menu; this action takes you into the Tile Map Editor, which looks like this:
The Tile Map Editor is a powerful tool for painting your tiles onto a tile map node. With this editor, you have the option of automatically filling the map node with tiles from its corresponding tile set or individually selecting and painting tiles from the set.
Before you get into the nitty-gritty of painting tiles, let’s quickly go over the toolbar.
If you’ve ever used a drawing and painting application, you’re likely familiar with how most of these ...
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