April 2021
Beginner to intermediate
506 pages
11h 57m
English
You just finished creating a single tile with multiple variations. Now it’s time to up your game a bit by creating a tile group that uses adjacency rules for placement. With adjacency rules, you can create a map that looks a little more natural and less boxy using an 8-way adjacency group:

But before you can create this new group, you need to add some more assets.
In the Project Navigator, select the Assets.xcassets asset catalog. Once there, create a new sprite atlas and name it tiles_dungeon. Don’t forget to delete the default Sprite image set.
Open Finder and drag all of the image resources ...
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