Apple Pro Training Series: Logic Pro X Advanced Audio Production: Composing and Producing Professional Audio

Book description

In this Apple-certified guide, author David Dvorin demonstrates the powerful advanced features in Logic Pro X. Starting with advanced setup, he teaches you invaluable real-world techniques for music production and editing, mixing, notation and scoring to picture with Logic. Along the way, he shares numerous professional secrets for streamlining production workflows and constructing a mix to meet the most exacting standards.

Experienced Logic users and newcomers alike will find invaluable methods for manipulating tempo and pitch, fine-tuning audio and MIDI tracks, processing MIDI data, managing signal flow, assigning physical controllers, and getting the most out of Logic's revolutionary software instruments. Focused lessons with downloadable files take you step-by-step through professional, real-world projects.

Table of contents

  1. Title Page
  2. Copyright Page
  3. Acknowledgments
  4. Contents at a Glance
  5. Table of Contents
  6. Getting Started
    1. The Methodology
    2. System Requirements
    3. Preparing Your Logic Workstation
      1. Downloading and Using the Logic Lesson Files
      2. Using Default Preferences and Selecting the Advanced Tools
      3. Using the U.S. Key Command Preset
      4. Screen Resolution
    4. About the Apple Pro Training Series
    5. Apple Pro Training and Certification Program
    6. Resources
  7. Setup and Production
    1. Lesson 1. Speeding Up Your Workflow
      1. Creating Your Own Template
        1. Creating New Tracks
      2. Customizing the Interface
        1. Creating Screensets
        2. Maximizing Workspace
        3. Locking Screensets
      3. Using Key Commands
        1. Viewing Key Assignments
        2. Assigning Keys to Commands
        3. Using Key Command-Only Functions
      4. Accessing the Tool Menu
        1. Saving the Alternate Tool to Your Screenset
        2. Quickly Accessing the Tool Menu
        3. Working with Hard-Wired Tool Menu Commands
        4. Using Tool Click Zones
        5. Controlling the Tool Menu with a Two-Button Mouse
      5. Saving a Project Template
      6. Opening and Creating Projects Automatically
      7. Backing Up and Transporting Your Setup
        1. Importing Screensets
      8. Lesson Review
        1. Answers
    2. Lesson 2. Working with Time and Pitch
      1. Stretching and Compressing Time
      2. Using Flex Time
        1. Creating Flex Markers in Flex View
        2. Shifting and Stretching Audio Using Marquee Selections
        3. Quantizing Audio Using Flex Time
        4. Editing Transient Markers in the Audio Track Editor
        5. Creating and Using Groove Templates with Flex Time
      3. Using Flex Pitch
        1. Using Flex Time and Pitch to Double a Part
        2. Using Formant Correction with Flex Pitch
        3. Adjusting Timing with Flex Pitch
        4. Sound Design with Flex Time
      4. Working with Rubato Passages
        1. Using the Beat Mapping Track
        2. Beat Mapping a MIDI Region
        3. Checking Your Results in the Piano Roll Editor
        4. Beat Mapping an Audio Region
      5. Lesson Review
        1. Answers
  8. Creating Your Own Sounds with Software Instruments
    1. Lesson 3. Synthesis with the ES2 Synthesizer
      1. Understanding the User Interface
      2. Exploring the Oscillator Waveforms
      3. Using Oscillator Modulation to Create Interesting Sounds
        1. Using Frequency Modulation
        2. Using Ring Modulation
        3. Using Oscillator Synchronization
      4. Sculpting Your Sound Using the Filters
      5. Using Modulation
        1. Using the Low-Frequency Oscillators
        2. Using the Envelope Generators
        3. Using the Vector Envelope Generator
      6. Exploring the Output/Processing Section
      7. Lesson Review
        1. Answers
    2. Lesson 4. Sampling with the EXS24
      1. Creating Sampler Instruments
      2. Using the EXS24 Instrument Editor
      3. Creating Loop Points
      4. Using the Parameter Window
      5. Creating Multiple Zones from Region Transients
      6. Using Filters and Modulation to Process the Sound
      7. Using Groups
      8. Routing Individual Sounds for Processing
      9. Lesson Review
        1. Answers
    3. Lesson 5. Sound Design with Sculpture
      1. Understanding the User Interface
      2. Understanding the String
      3. Using Objects in Sculpture
      4. Adjusting the Pickups
      5. Processing the Sound
      6. Using Modulation in Sculpture
      7. Saving and Trying Presets
      8. Lesson Review
        1. Answers
    4. Lesson 6. Building Drum Sounds with Ultrabeat
      1. Selecting Sounds in the Assignment Section
      2. Exploring the Sound Generators
        1. Creating Kick Drum Sounds
        2. Creating Snare Drum Sounds
        3. Creating Hi-Hat Sounds
        4. Loading Samples
      3. Processing with the Filter and Bitcrusher
      4. Creating Drum Patterns with Step Sequencing
        1. Sequencing Sounds
        2. Applying Swing to a Pattern
        3. Using Full View
      5. Automating Parameters in Step Mode
      6. Lesson Review
        1. Answers
  9. Editing
    1. Lesson 7. Working with the Arrangement
      1. Navigating the Arrangement
        1. Playing the Arrangement with the Bar Ruler
        2. Isolating Material with Cycle Mode
        3. Using Skip Cycle to Omit a Section During Playback
        4. Using the Marquee Tool for Playback
        5. Using Specialized Playback Commands
      2. Using Markers
        1. Creating Markers
        2. Editing Marker Positions
        3. Naming and Coloring Markers
        4. Locating with Markers
        5. Using Marker Lists
      3. Saving Arrangements as Alternative Files
      4. Using Global Edits
        1. Inserting Material into the Arrangement
        2. Inserting Space in the Arrangement
        3. Removing Material from the Arrangement
        4. Extending the Arrangement
      5. Comparing Arrangements
      6. Lesson Review
        1. Answers
    2. Lesson 8. Advanced Audio Editing
      1. Smoothing Transitions with Crossfades
        1. Working with Crossfades
        2. Applying Crossfades to Multiple Regions
      2. Fixing Clicks in the Audio File Editor
      3. Creating New Parts from Existing Ones
        1. Packing a Take Folder
        2. Creating a Comp
      4. Editing with Mixer Groups
        1. Configuring an Edit Group
        2. Activating and Deactivating Groups Using Group Clutch
        3. Editing Groups with Flex Editing
        4. Quantizing Drums with Phase-Locked Editing
      5. Repairing Drums with Marquee Transient
        1. Replacing Drums
      6. Lesson Review
        1. Answers
    3. Lesson 9. Advanced MIDI Editing
      1. Using Aliases
      2. Working with Region Parameters
        1. Transposing Regions
        2. Modifying Velocities in a MIDI Region
        3. Using Delay to Adjust the Feel
        4. Using Gate Time to Alter Articulation
        5. Correct and Modify Rhythm with Quantize
        6. Arpeggiating Chords with Q-Flam
        7. Using Template Parameters
      3. Selecting MIDI Events for Editing
      4. Using MIDI Transform Functions
        1. Working with MIDI Transform Sets
        2. Creating New Transform Functions
        3. Applying New Transform Sets
      5. Separating MIDI Events
      6. Lesson Review
        1. Answers
  10. Mixing
    1. Lesson 10. Managing the Mix
      1. Importing Channel Strips and Data
      2. Working with the Mixer
        1. Using Tracks View
        2. Using the Channel Strip Filters
        3. Using All View
        4. Using Single View
      3. Creating Production Notes
      4. Panning Stereo Tracks
      5. Switching the Contents of the Plug-in Window
      6. Changing Plug-in Locations
      7. Using a Plug-in’s Extended Parameters
      8. Using Mixer Groups
        1. Assigning Channels to Groups
        2. Disabling a Group Temporarily
      9. Lesson Review
        1. Answers
    2. Lesson 11. Controlling Signal Flow
      1. Using Side Chain Effects
      2. Positioning Sends Pre or Post Channel Strip Controls
        1. Creating Parallel Compression Using Post-Pan Sends
        2. Creating a Headphone Mix Using Pre-Fader Sends
      3. Labeling Your Audio Interface’s Inputs and Outputs
      4. Incorporating External Effects Processors
      5. Bouncing in Place
        1. Rendering Software Instrument Tracks as Audio
      6. Lesson Review
        1. Answers
    3. Lesson 12. Controlling the Mix
      1. Editing Automation
        1. Snapping Automation Data to the Timeline
        2. Copying Automation
        3. Bending Automation Curves
      2. Applying Automation to Multiple Tracks at Once
        1. Using VCA Groups
        2. Using Trim Automation to Scale Existing Values
      3. Using Control Surfaces
        1. Assigning Transport Controls
        2. Assigning Channel Controls
        3. Mapping the Same Controls to Multiple Parameters
        4. Changing Fader Banks
      4. Lesson Review
        1. Answers
  11. Advanced Topics
    1. Lesson 13. Working with Surround
      1. Configuring Logic for Surround
        1. Assigning Audio Interface Outputs
        2. Setting the Project Surround Format
      2. Mixing in Surround
        1. Using the Surround Panner
        2. Adjusting Center and LFE Levels
        3. Balancing Stereo to Surround Signals
      3. Using Surround Effects
        1. Using Multichannel Effects
        2. Using Multi-mono Insert Effects
      4. Checking the Surround Mix
      5. Downmixing
      6. Bouncing the Surround Mix
      7. Lesson Review
        1. Answers
    2. Lesson 14. Real-time MIDI Processing
      1. Processing MIDI with MIDI Plug-ins
      2. MIDI Processing in the Environment
      3. Navigating in the Environment
      4. Creating Environment Objects
        1. Using Monitor Objects
        2. Using Arpeggiator Objects
        3. Using Chord Memorizer Objects
        4. Using Delay Line Objects
      5. Creating Signal Chains
        1. Using Transformer Objects
        2. Using Cable Switcher Objects
      6. Using Touch Tracks Objects
        1. Using Apple Loops with Touch Tracks
      7. Lesson Review
      8. Answers
    3. Lesson 15. Working with Notation
      1. Creating Notation
      2. Entering Notes Using Graphic Input
        1. Dragging Notes into the Score
        2. Adjusting Note Length
      3. Entering Notes Using Step Input
      4. Working with Guitar Notation
        1. Creating a Polyphonic Staff Style
      5. Working with Text
        1. Using Text Styles
      6. Creating Chord Charts
        1. Creating Chord Grids
      7. Transcribing a Performance
        1. Preparing MIDI Regions for Notation
        2. Viewing the Data Accurately
      8. Working with Drum Notation
        1. Consolidating the Tracks
        2. Creating a Mapped Instrument
      9. Creating Scores and Parts
        1. Creating a Score Set
        2. Creating Parts for Printing
      10. Lesson Review
        1. Answers
    4. Lesson 16. Working with Picture
      1. Creating Post-Production Audio
      2. Opening the Movie
        1. Working with SMPTE Timecode
        2. Navigating with Video
      3. Using Markers to Spot the Movie
        1. Adding Scene Cuts
      4. Importing Media
        1. Importing XML from Final Cut Pro
        2. Importing Broadcast WAVE Files
      5. Positioning Events on the Timeline
        1. Placing Events by Playhead Position
      6. Creating the Score
      7. Exporting Audio to Movie
      8. Lesson Review
        1. Answers
  12. Index
  13. Where are the Lessons Files?

Product information

  • Title: Apple Pro Training Series: Logic Pro X Advanced Audio Production: Composing and Producing Professional Audio
  • Author(s): David Dvorin
  • Release date: June 2015
  • Publisher(s): Peachpit Press
  • ISBN: 9780134135960