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Apple Pro Training Series Motion 3

Book Description

In this guide to Apple’s revolutionary motion graphics software, commercial artists Damian Allen, Bryce Button, and Mark Spencer teach you to create cutting-edge animations, show opens, promos, logos, and effects while you learn Motion 3. As with the other titles in the Apple Pro Training Series, each chapter represents a complete lesson with a commercial-quality project to work through as you learn. The authors begin with generators and quickly move on to Motion’s behavior-based animations, particles, filters, effects, replicator, tracking, and matchmoving. The best-selling book is fully revised to take advantage of the software’s new features: you’ll create sophisticated 3D environments, design painterly elements using customizable brushes and strokes, automatically create motion paths from moving images without tedious frame-by-frame keyframing, remove camera shake, and animate text with 3D effects. Includes companion DVD with project and media files.

Table of Contents

  1. Copyright
  2. About the Authors
  3. Getting Started
    1. The Methodology
      1. Course Structure
    2. Some Terminology
    3. System Requirements
    4. Copying the Motion Lesson Files
      1. Installing the Lesson Files
    5. Reconnecting Broken Media Links
    6. About the Apple Pro Training Series
    7. Apple Pro Certification Program
    8. Resources
  4. Fundamentals
    1. 1. A Taste of Motion
      1. A Revolution in Motion: The Backstory
      2. Opening Motion
      3. Getting to Know the Motion Workspace
        1. Learning Some Keyboard Shortcuts
        2. Creating Custom Keyboard Maps
        3. Using Gestural Input
      4. Bring On the Talent
      5. Setting a Play Range
        1. Zooming the Canvas
      6. Adding Objects
      7. Creating Behaviors
        1. Applying the Vortex
        2. Throwing Stuff Around
      8. Applying Filters
      9. Addressing Preview Slowdown
        1. Soloing a Layer
        2. Building a RAM Preview
        3. Freezing Layers to a Rendered File
      10. Deactivating Behaviors and Filters
      11. Using Particle Simulations
        1. Applying an Emitter
        2. Applying a Particle Behavior
      12. Adding a Third Dimension
      13. Autosaving Your Life
      14. Lesson Review
        1. Answers
    2. 2. Groups, Layers, and Blend Modes
      1. Creating an End Title Montage
        1. Adding Objects
      2. Understanding Objects, Groups, and Layers
        1. Navigating the Layers Tab
        2. Organizing Your Material
        3. Using Expose
        4. Using Filters and Behaviors in the Layers Tab
        5. Nesting Groups
        6. Using Clone Layers
      3. Using Blend Modes
        1. Blending Objects
      4. Baking a Composite Section
      5. Lesson Review
        1. Answers
    3. 3. The Third Dimension
      1. Going Deep
      2. Understanding Three Dimensions
        1. Changing Your World View
      3. Getting Around in the HUD
        1. Setting an Anchor Point
        2. Moving Objects with the HUD
        3. Moving Using Onscreen Controls
      4. Lesson Review
        1. Answers
    4. 4. Moving in 3D
      1. Using 3D Overlays
      2. Using Multiple Views
      3. Adding Objects in 3D
      4. Working with Lights
      5. Animating the Camera with Behaviors
      6. Creating Camera Animation with Keyframes and Walk Camera
      7. Making the Final Sweep
      8. Fading the Camera
      9. Lesson Review
        1. Answers
  5. Working with Studio
    1. 5. Using Templates and Drop Zones
      1. Using Motion’s Templates
        1. Modifying the Text
        2. Adding Media to Drop Zones
      2. Accessing Template Elements
      3. Creating Your Own Templates
        1. Working with Drop Zones
        2. Saving a Template
      4. Lesson Review
        1. Answers
    2. 6. Round Tripping and Retiming
      1. Sending Clips from Final Cut Pro to Motion
      2. Working with Optical Flow
      3. Using Retiming Behaviors
      4. Round Tripping Back to Final Cut Pro
      5. Sending Sequences from Final Cut Pro to Motion
        1. Evaluating the Sequence
        2. Sending a Sequence to Motion
      6. Editing in Motion
      7. Creating an Overlay and Loop Point
      8. Sending Audio Clips from Motion to Soundtrack Pro
      9. Using a Motion Project in DVD Studio Pro
        1. Changing a DVD Studio Menu in Motion
      10. Lesson Review
        1. Answers
    3. 7. Creating Text Effects
      1. Formatting Text
      2. Working with Text Parameters
      3. Saving Text Styles
      4. Applying Text Behaviors
        1. Using the Sequence Text Behavior
        2. Advanced Sequence Text Animation
        3. Completing the Animation
      5. Animating Text on a Path
        1. Finessing the Animation
      6. Animating Text in 3D
      7. Lesson Review
        1. Answers
  6. Creating and Animating Content
    1. 8. Working with Generators and Particle Emitters
      1. Setting Up the Background
      2. Using Generators
      3. Baking a Group
      4. Working with Preset Particles
      5. Building a Custom Particle Emitter
        1. Tweaking Emitter Parameters
        2. Adding Elements
        3. Animating the Camera
      6. Lesson Review
        1. Answers
    2. 9. Making Animated Patterns with the Replicator
      1. Creating a Pattern with the Replicator
      2. Modifying a Replicator
      3. Animating a Replicator Using the Sequence Replicator Behavior
      4. Replicating Layers in 3D
        1. Replicating an Image Sequence
        2. Turning 2D into 3D
        3. Animating the Camera
      5. Using a Replicator as an Image Mask
      6. Lesson Review
        1. Answers
    3. 10. Keyframing and Parameter Behaviors
      1. Animating the Rocket Boy Background
        1. Modifying Recording Options
        2. Setting Keyframes Manually
      2. Working in the Keyframe Editor
      3. Using New Keyframe-Recording Options
      4. Changing Keyframe Interpolation
      5. Using Bezier Curves in the Keyframe Editor
      6. Working with Saved Favorites
      7. Animating a Filter with Keyframes
        1. Adjusting Filter Keyframes in the Keyframe Editor
        2. Moving Keyframes
      8. Using Parameter Behaviors
        1. Adding the Oscillation Behavior to Rotation
        2. Applying Parameter Behavior Favorites
        3. Changing the Random Seed Value
      9. Lesson Review
        1. Answers
    4. 11. Paint
      1. Performing Basic Painting
        1. Creating a Basic Solid Brush with Write On
        2. Changing Stroke Appearance
        3. Setting Write On Behavior Options
      2. Using Customizing Brushes
        1. Using Keyframes to Modify Dab Scale
        2. Using the Onscreen Width Over Stroke Controls
        3. Adding Dynamics and Behaviors to a Brushstroke
        4. Creating a 3D Stroke Effect
      3. Creating an Animated Paint Stroke
        1. Exporting the Glowing Stroke Project
        2. Importing the Glowing Stroke
      4. Lesson Review
        1. Answers
  7. Visual Effects Design
    1. 12. Keying, Mattes, and Shapes
      1. Pulling a Key
        1. Preparing the Project
        2. Applying Primatte RT
      2. Treating the Edges
        1. Cleaning Up the Matte
      3. Creating a Garbage Matte
      4. Rotoscoping with the B-Spline Tool
      5. Using a Luma Key
      6. Lesson Review
        1. Answers
    2. 13. Motion Tracking and Match Moving
      1. Match Moving a Screen Insert
        1. Corner-Pinning a Screen
      2. Performing Complex Stabilization and Match Moving
        1. Preparing a High-Definition Project
      3. Stabilizing Footage
        1. Applying Stabilization
      4. Manually Adding a Track
      5. Create a Match Moved Image Mask
      6. Adding Match Moved Client Graphics
        1. Adding a Final Client Graphics Element
      7. Adding Text
      8. Lesson Review
        1. Answers
    3. 14. Adding Audio
      1. Adding Audio Tracks
        1. Importing Audio
        2. Modifying Volume and Pan
        3. Adding a Marker
        4. Keyframing Volume Changes
      2. Using Audio Parameter Behaviors
        1. Applying the Audio Parameter Behavior
        2. Combining the Audio and Randomize Shape Behaviors
      3. Importing a Second Audio Track
      4. Animating the Jet Graphics
        1. Copying and Pasting Audio Parameter Behaviors
      5. Lesson Review
        1. Answers
  8. A. How Motion Uses Your Hardware
    1. System Memory
    2. Video Card Memory (VRAM)
    3. CPU Speed
    4. Summarizing Hardware Requirements
  9. Glossary
  10. The Apple Pro Training Series
    1. The Apple Training Series