Book description
In this guide to Apple’s revolutionary motion graphics software, commercial artists Damian Allen, Bryce Button, and Mark Spencer teach you to create cutting-edge animations, show opens, promos, logos, and effects while you learn Motion 3. As with the other titles in the Apple Pro Training Series, each chapter represents a complete lesson with a commercial-quality project to work through as you learn. The authors begin with generators and quickly move on to Motion’s behavior-based animations, particles, filters, effects, replicator, tracking, and matchmoving. The best-selling book is fully revised to take advantage of the software’s new features: you’ll create sophisticated 3D environments, design painterly elements using customizable brushes and strokes, automatically create motion paths from moving images without tedious frame-by-frame keyframing, remove camera shake, and animate text with 3D effects. Includes companion DVD with project and media files.
Table of contents
- Copyright
- About the Authors
- Getting Started
-
Fundamentals
-
1. A Taste of Motion
- A Revolution in Motion: The Backstory
- Opening Motion
- Getting to Know the Motion Workspace
- Bring On the Talent
- Setting a Play Range
- Adding Objects
- Creating Behaviors
- Applying Filters
- Addressing Preview Slowdown
- Deactivating Behaviors and Filters
- Using Particle Simulations
- Adding a Third Dimension
- Autosaving Your Life
- Lesson Review
- 2. Groups, Layers, and Blend Modes
- 3. The Third Dimension
- 4. Moving in 3D
-
1. A Taste of Motion
-
Working with Studio
- 5. Using Templates and Drop Zones
-
6. Round Tripping and Retiming
- Sending Clips from Final Cut Pro to Motion
- Working with Optical Flow
- Using Retiming Behaviors
- Round Tripping Back to Final Cut Pro
- Sending Sequences from Final Cut Pro to Motion
- Editing in Motion
- Creating an Overlay and Loop Point
- Sending Audio Clips from Motion to Soundtrack Pro
- Using a Motion Project in DVD Studio Pro
- Lesson Review
- 7. Creating Text Effects
-
Creating and Animating Content
- 8. Working with Generators and Particle Emitters
- 9. Making Animated Patterns with the Replicator
- 10. Keyframing and Parameter Behaviors
- 11. Paint
-
Visual Effects Design
- 12. Keying, Mattes, and Shapes
- 13. Motion Tracking and Match Moving
- 14. Adding Audio
- A. How Motion Uses Your Hardware
- Glossary
- The Apple Pro Training Series
Product information
- Title: Apple Pro Training Series Motion 3
- Author(s):
- Release date: August 2007
- Publisher(s): Peachpit Press
- ISBN: 9780321579560
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