Chapter 10. Keyframing and Parameter Behaviors

Lesson Files

Motion3_Book_Files > Lessons > Lesson_10


Motion3_Book_Files > Media > Rocket_Boy


This lesson takes approximately 90 minutes to complete.


Understand the concept of keyframes in motion graphics


Record animation during real-time previewing


Set keyframes manually


Learn about different types of keyframe interpolation


Use keyframes with filters


Understand the concept of parameter behaviors

Keyframing is the process of creating “snapshots” of where you want an object onscreen—and how you want it to look—at specific moments in time. When you create several of these snapshots, Motion figures out where the object should be between these times.

The concept of keyframes comes from the world ...

Get Apple Pro Training Series Motion 3 now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.