Motion3_Book_Files > Lessons > Lesson_10
Motion3_Book_Files > Media > Rocket_Boy
This lesson takes approximately 90 minutes to complete.
Understand the concept of keyframes in motion graphics
Record animation during real-time previewing
Set keyframes manually
Learn about different types of keyframe interpolation
Use keyframes with filters
Understand the concept of parameter behaviors
Keyframing is the process of creating “snapshots” of where you want an object onscreen—and how you want it to look—at specific moments in time. When you create several of these snapshots, Motion figures out where the object should be between these times.
The concept of keyframes comes from the world ...