Chapter 8. Handlers
A
handler is a subroutine within a script. A
handler is defined using a block of code that
starts with the keyword on
, with syntax of this sort:
onhandlerName( ) -- commands within the handler endhandlerName
A synonym for on
is to.
Tip
When typing a handler definition, don’t bother to
type the name of the handler a second time in the
end line. Just type end for
that line; the compiler will fill in the name of the handler.
A handler definition contains the code to be executed when the handler runs, but the mere presence of the definition does not itself cause such execution. A handler’s code is run when an executed line of code calls the handler, using a corresponding syntax:
handlerName( )The parentheses may not actually appear in the definition or the call; these are just vague syntax templates to get the discussion started. I’ll explain the syntax of handler definitions and calls later in this chapter.
A handler is an important form of flow control, and leads to better-behaved, better-organized, more reusable, and more legible code. With a handler, the same code can be reused in different places in a script. Even if a handler is going to be called only once in the course of a script, it’s a useful device because it names a block of code, and this name can be made informative as to the block’s purpose.
Also, a handler can be called from elsewhere, so that only a specific part of a script or script object is executed. We saw this earlier in demonstrating folder ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access