Chapter 2
Challenge 1: Fun Stuff to Know
We thought about calling this Challenge 1: An Arduino Applied Exercise, but that sounded too much like going to the gym. Our second attempt was Chapter 1: Theoretical Concepts, but it caused both of your authors to fall fast asleep. So we had a short discussion about what exactly we hoped you’d get out of this chapter and it came down to this—the fun stuff.
As we mentioned in the Introduction, we aren’t going to be able to teach you everything there is to know about electronics, programming, and the Arduino in general. But what we can do is point you in the right direction to other resources that will help fill in the gaps between what we can teach you in this book and what you’ll want to learn elsewhere ...
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