May 2013
Beginner
368 pages
12h 20m
English
This chapter covers
In previous chapters, you looked at the digital input and output and analog input functionality of the Arduino, and you constructed a few projects based on this functionality, including a reactometer and a pentatonic keyboard. But the Arduino is capable of much more, and you can also extend its functionality by using software libraries or hardware shields. In this chapter you’re going to learn different ways of connecting the Arduino to other devices or equipment.
For example, if you were building an obstacle-avoidance robot that could detect objects in its path and maneuver ...