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Arduino Wearables

Book Description

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations.

This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned:

  • Electronics basics

  • How to prototype successfully

  • Arduino programming

  • How to design and build your own wearable Arduino creations

  • Along the way you'll create fun and inspiring wearables, such as:

  • An LED bracelet: learn the basics of wearable electronics

  • A synthesizer tie: accept user input and create output in response

  • A solar-powered glow in the dark bag: create self-sufficient wearables

  • A shape memory flower: store state and manipulate your wearables

  • An EL wire dress: add designer touches to your wearables

  • A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables

  • Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

    Table of Contents

    1. Title
    2. Dedication
    3. Contents at a Glance
    4. Contents
    5. About the Author
    6. About the Technical Reviewer
    7. Acknowledgments
    8. Preface
    9. Chapter 1: Introduction
      1. Wearables
      2. World, Say Hello to Arduino
      3. Sharing is Caring
      4. Talking the Talk
      5. Work Process
      6. Where to Buy Stuff
      7. Further Reading
    10. Chapter 2: Software
      1. Installing the IDE
      2. Running the IDE
      3. What Is Software?
      4. How We Write Code
      5. Basic Commands
      6. Summary
    11. Chapter 3: Hardware
      1. The Arduino Hardware
      2. Board Layout
      3. Electricity
      4. Testing the Hardware
      5. Summary
    12. Chapter 4: Smart Materials and Tools
      1. Materials
      2. Tools
      3. Summary
    13. Chapter 5: LED Bracelets
      1. Materials and Tools Needed
      2. Using Multimeters
      3. Using LEDs
      4. Serial vs. Parallel
      5. Basic Schematic for Parallel LED Bracelet Circuit
      6. Soft Bracelet
      7. Hard Bracelet
      8. Finishing Up
    14. Chapter 6: Solar-Powered Glow-in-the-Dark Bag
      1. Materials and Tools Needed
      2. Making a Battery Charger
      3. Making the Bag
      4. The Final Bag
      5. Wrapping Up
    15. Chapter 7: Piano Tie
      1. Tools and Materials Needed
      2. Making Sounds with Piezos
      3. Cutting the Tie
      4. Adding the Buttons
      5. Stitching the Schematic
      6. Writing the Code
      7. Piecing the Code Together
      8. Finishing the Tie
      9. Wrapping Up
      10. Notes and Frequencies
    16. Chapter 8: Bag Alarm
      1. Tool and Materials Needed
      2. Cutting the Shape
      3. Analog Sensors
      4. Making an Analog Zipper Sensor
      5. Making the Circuit
      6. Sounding the Alarm
      7. Bag of Fun
      8. Wrapping Up
    17. Chapter 9: Beatbox Hoodie
      1. Tools and Materials Needed
      2. Making a Hoodie
      3. Completing the Circuit
      4. Coding the Sequencer
      5. Final Stitching
      6. Wrapping Up
    18. Chapter 10: Sunshine Umbrella
      1. Materials and Tools Needed
      2. Getting Started
      3. Multiplexing
      4. Sensing Water
      5. Constructing the Umbrella
      6. Writing the Code
      7. Wrapping Up
    19. Chapter 11: Beat Dress
      1. Tool and Materials Needed
      2. Getting Started
      3. The Little Dress Design
      4. Writing the Code
      5. Wrapping Up
    20. Chapter 12: Shape Memory Flower
      1. Materials and Tools Needed
      2. Shape Memory Alloy
      3. Creating the Flower
      4. Connecting the Flower to a LilyPad
      5. Programming the Flower
      6. Reprogramming the Wire
      7. Wrapping Up
    21. Chapter 13: EL Wire Dress
      1. Materials and Tools Needed
      2. EL Wire
      3. The Dress Design
      4. Programming the Dress
      5. Finalizing the Dress
      6. Wrapping Up
    22. Chapter 14: Making Things Tiny
      1. Materials and Tools Needed
      2. The ATtiny
      3. Libraries and Programming the ATtiny
      4. Three Tiny Projects
      5. Wrapping Up
    23. Index